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AI Insights · Timothy · April 2024

Top 5 2D Cartoon Games on Android in Middle East Q1 2024

Discover the performance of the top 5 2D cartoon games on Android in the Middle East during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 2D Cartoon Games on Android in Middle East Q1 2024

In Q1 2024, the 2D cartoon games category on the Android platform saw notable performances from the top 5 games in the Middle East. Here’s a closer look at their trends in downloads, revenue, and active users, based on data from Sensor Tower.

Snake.io - Fun Snake .io Games, developed by Kooapps Games, showed a fluctuating trend in weekly downloads, starting strong with 61K in the first week of January and slightly dipping to around 44K by late March. The game’s weekly revenue varied, peaking at approximately $80 in early January and dropping to around $33 by mid-March. However, it maintained a robust base of weekly active users, starting at 632K and peaking at 689K in the second week of January.

Royal Match by Dream Games, Ltd. posted impressive revenue figures, with weekly revenue peaking at about $130K at the end of January. The game’s weekly downloads saw a general decline, starting from 55K in early January and dropping to 24K by the end of March. Despite this, Royal Match maintained a consistent number of active users, with a peak of 381K in mid-February before slightly decreasing to 333K by the end of March.

Wood Nuts & Bolts Puzzle from ABI Games Studio demonstrated strong growth in weekly revenue, starting at $892 in early January and reaching around $2.6K by late February. The game’s weekly downloads fluctuated, peaking at 54K in mid-February. Active users showed a consistent upward trend, with numbers starting at 71K in early January and rising to 219K by the end of March.

Braindom: Brain Games Test by Matchingham Games saw a varied performance in weekly downloads, peaking at around 58K mid-January and ending the quarter with 52K. The game’s weekly revenue remained relatively low, peaking at $35 in mid-March. Braindom’s active users also showed growth towards the end of the quarter, increasing from 63K at the start to 84K by the end of March.

DOP: Draw One Part by SayGames Ltd had a steady performance in weekly downloads, starting at 45K in early January and peaking at around 50K by mid-March. The game’s weekly revenue remained modest, fluctuating around $20 throughout the quarter. Active users showed a positive trend, increasing from 104K at the start to 112K by mid-March.

These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024